REZYRA — PRESS FACT SHEET 12 October 2026 Developer: Rezyra Studios LLC Founder: Brandon Contact: brandon@rezyrastudios.com Platform: PC Status: In development; a playable vertical slice exists Release: No date announced Genre: Near-future MMORPG with tactical shooter combat Engine: Unreal Engine 5 Business model: Buy to play; never pay to win. Pricing unannounced. Rezyra is a near-future MMORPG with tactical shooter combat and a living, player-driven world. It is in development for PC. In 2047, twelve years after the Fracture, the player is a Warden working from Port Halcyon: a coastal town rebuilt by hand. The design pairs build-crafting cover combat and group roles with jobs, vehicles and life in safe cities. The current vertical slice demonstrates a small part of that direction, not a finished persistent MMORPG. CURRENT SLICE A delivery job and truck; trailer hitching and boat launch; an airfield circuit; cover combat; The Substation four-person dungeon with bots filling roles; workbench upgrades; one 5v5 objective match with bots filling the roster. PLANNED DIRECTION, NOT CURRENT SLICE Persistent MMORPG systems, player businesses, wider housing and regional economy. MEDIA The supplied captures and films show actual early development work. Please keep that context, do not present them as final visuals, and do not imply a release date. Wordmarks are the site's typographic lettering assets, not an illustrated emblem.