Port Halcyon / 2047
The lights are on.
The work isn’t done.
A near-future MMORPG with tactical shooter combat and a living, player-driven world. Work a contract in town. Take your place with the Wardens beyond the gates.
Follow development
From the development build
See the work so far.
Read the film’s text description
The film opens beside an apartment in Port Halcyon, then follows a truck through town. It crosses the west gate into the Fracture Zone. Combat follows at a raider picket and camp, where a capacitor is recovered. The route enters The Substation and reaches the Overseer. The final sequence returns home to a workbench. On-screen captions describe the places and actions; the supplied cut has no narration.
From the waterfront
A town to return to.
Twelve years ago, the systems behind power, transport and trade failed. People rebuilt what they could. Port Halcyon kept its lights on by hand.
Now the Rezyra Accord needs Wardens. Beyond the town, the Fracture Zones hold raiders, broken infrastructure and pieces of a story nobody has finished telling.
Read about the world
Letters from the studio
Keep a place on the noticeboard.
Development notes and new footage, when there’s something worth showing.